![]() ![]() Once the project is completed Unit Scale can be reverted back to the default value 1.000000 – the unit of measurement Minecraft uses is relative to ‘ power-of-two‘ (multiples of 2) which makes a properly proportioned character much larger than one made using Blenders inherent scaling. 200KB | *.blend, *.png, *.psd).ĭesign note: setting the projects Unit Scale to 4.000000 does not physically alter the Cube, it changes how its size/scale is displayed relative to the grid/unit of measurement. Once this is done the character is rigged using an Armature, and a basic animation generated using the Action Editor.ĭownload: Katsbits – Minecraft Base (c. ![]() A material is assigned and each object then UV Unwrapped and UV Mapped in UV Editing Workspace. Using the default Cube the basic body parts are made in the 3D Viewport. There should be a better one in the future (Just requires support!).In this first part of “ Making a Classic ‘Steve’ Minecraft Character in Blender” we take a look at building, texturing, rigging and creating a simple animated character made from basic shapes. ![]() I hope you understand this took lots of training, reading and learning to create this. Its is ENTIRELY free, but DO NOT CLAIM IT AS YOUR OWN CREATION. |~Thanks For Reading~| Additional NotesThis is for people interested in creating Minecraft Animations. ![]() If they are ANY Questions/Problems/Bugs concerning this Rig, PLEASE say so in the comment :). Shapekeys (Makes it easier to move certain things such as: Eyebrows, Teeth, etc.) Changeable Eye, Eyebrow and Teeth Color. Armatures/ Bones (To give it that Bend) Facial Features: Eyes, Mouth, Teeth, Eyebrows, etc. PLEASE NOTE THAT THIS REQUIRES BLENDER TO BE INSTALLED!!! If any of you would like a tutorial on how to use this rig, please say so in the comments :D. You are all free to use it in ANYTHING you would like, seeing the fact that there are better ones out there. All those who would like a start creating Minecraft Animations, here is a Rig that I created just for you :). So, I made a Minecraft Rig for a program, Blender (A free program). Considering that I love Minecraft, I decided to soon make animations on the game. Recently, for about 3 months now, I've gotten into the interest of creating animations. ![]()
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